Before I get to my main subject, I want to continue an observation I was making yesterday during my discussion of Justice League Unlimited: the creators taking the opportunity to recalibrate the Martian Manhunter.
First, they wisely realized that if ANY character needs to just LOSE some powers (as result of the Absolute Power shenanigans), it's definitely the Martian Manhunter
"Most tryingly, I can no longer conjure ice cream cones from the atoms in the void, and I sorely need ice cream right about now." |
The choices for what powers to remove from MM were purposeful. It's his "ranged powers" as we call them in Heroclix games; the powers he can use at a distance. He retains speed, strength, flight and (I presume) toughness and his two most unique powers, invisibility and intangibility.
It's surprisingly how far you have to search in the DCU for those two powers to become available. |
But his Brobdingnagian telepathic abilities (a power he basically didn't even HAVE in his classic appearances) are gone (I hope for good).
In the process, they have also shown that JJ is deceptive, untrusting, insecure, and emotionally unstable.
Which I happen to think are some of J'onn's most interesting qualities. |
Love J'onn, but... he's simply more interesting as, well, a weirdo. A character who doesn't quite fit in and it is always, at heart, an alien, no matter how much time goes by. It makes him a great contrast to Superman. I much prefer him as someone who needs the JL's help and understanding rather than as "the heart of the League". J'onn's not the heart of anything. I don't think he even HAS a heart.
They haven't mentioned his shape-shifting ability, but I have hope that has also been severely tamped down if not eliminated. Classic MM wasn't Plastic Man or even Chameleon Boy; he could shift into other humanoid shapes and that was it. Let's hope all this right-sizing of MM's power set leads to a Renaissance of his TRUE signature power:
MARS-HALATION. After all, now that Red Tornado has no body, the League is left without a blowhard. |
Which brings us to Aquaman, who in short, didn't lose powers but gained them. Specifically, aquakinesis.
Even more specifically, MERA's aquakinesis. |
Look, I love Mera. We ALL love Mera. But Mera's AK was originally just sort of ... fun.
Mera's power mostly meant she was able to save HERSELF, so that she wasn't always some damsel in distress. It's one of the reasons we love Mera. |
But the use and depicted strength of her AK skyrocketed over the years, until we all knew that Mera seemed more powerful than Aquaman. And, sexist or not, it just doesn't do to have a member of a superhero dynasty who is more powerful than the putative centerpiece of the dynasty.
I'm sorry Mera doesn't seem to have her signature powers, but I am very glad AQUAMAN has aquakinesis now (which he has had, at least to a limited degree, in many non-comics portrayals of the character, because it simply makes sense). Unlike weird attempts in the past (the hook hand, the water hand), this one makes such intuitive sense that I feel confident it will immediately be accepted as an essential part of the character. In a few years, there will be readers who will shocked to discover there was a time when Aquaman DIDN'T have aquakinesis.
And even without AK, Mera is hardly "powerless". Mera will kick your *** and make you thank her for it. |
I would laugh if Mera got J'onn's SPINNING ability, and she went around making lots of underwater whirlpools to shove in people's faces.
A first I was worried that they might have deprived Aquaman of his aquatelepathy, but that is pretty clearly in tact.
I assume that's the point of this panel in Aquaman #1. If it were Mera controlling that sealife it would have been mentioned. |
The other thing that happens in Aquaman #1 is, in essence, showing that Aquaman finds being king tedious.
You can tell how silly he feels in that little hat. You know how hard it is to make AQUAMAN feel silly? It's VERY hard. |
We should all forget Cullen Bunn. But we should all NEVER forget what he DID to Aquaman. |
How many buildings in Atlantis can you name? None. Yet you know the name of Central City's COFFEE SHOP. |
It is highly reminiscent of the Silver Sphere, which, I am sure you will remember, sparked war between the Tortoids and the Lizardians, averted only by Aquaman's mediation. |
Make no mistake; this recommendation isn't because I trust Garth. It just shows how little I think of Atlanteans, who really need to get their own **** together. |
No more of readers asking, "but why didn't Hero-Person asked their super friends for help?" They will. It won't solve the problem, but done right it can speed up the story. |
Well... ALMOST no one. |
1 comment:
Atlantis and Themyscira have the same problem: they're alien to us readers, so nothing that happens in them really matters. That also impacts the heroes that come from them: Wonder Woman's background is rooted in nothing we are familiar with. Aquaman, at least, spent some amount of time living in New England or wherever, and that much helps him. But I cannot possibly give a damn about his Atlantean heritage, no matter how much you try to make me.
I can easily care about Superman's background; even though I'm not a farmer I at least have a concept of farming and small town American life. And it informs the character meaningfully; Superman's personality makes sense based on his background, and where details are missing, we can fill in the blanks. Same goes with any other protagonist from a real-world nation (even a fictional ersatz nation, if we can guess which nation it's ersetzing).
Martian Manhunter may be the exception to that, exactly because he's trying so hard to fit in.
About this power switching, my head-canon at this moment is, the Amazo tech is all nanobots, and people with the wrong powers are crawling with nanobots that are suppressing their natural abilities while manifesting their new abilities. Now if we hold that they're also tinkering with some characters' genes to make their power changes permanent, we've fixed things for when the nanobots are gone.
- HJF1
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