STARMAN!

What a build! He's big enough to be on The Real World: Opal City. Hats off to Wizkids for remembering that, because Starman was drawn by Artist of Athletes Jack Burnley, the character was better and more finely muscled than his contemporary crimefighters. Starman invented the eight-pack, baby. And check out those manly Westphalian watermelon-crushing thighs! Why, I bet he could incapacitate you just by kicking a chair at you.
Starman packs a good deal of muscle on his dial as well, particularly for only106 points.
His first two slots have Running Shot, which lets him zoom out and zap enemies on the fly. Similarly, he's got three slots of Energy Explosion for blasting entire clusters of opponents simultaneously. Energy Shield/Deflection as his defense power protects him from ranged attacks, and an inital slot of Leadership lets him inspire Willpower in his teammates (under the right conditions). Those two slots of Ranged Combat Expert will turn many a foe's adam's apples into applesauce.

Like many pieces, he's a leader and attacker at the start of his dial, but then, after he's taken a few knocks, becomes more defensive. In fact he's almost a latter-dial saint, using his Barrier to protect himself and his teammates, Force Blast to push away anyone who comes in for the kill, and his surprising Perplex to confuse opponents into lowering their defenses.
Besides, he has the JSA Team Ability, so if you keep another JSAer adjacent he can share their defense, making him tough to hit all the way down his dial. If you want to take down one of the JSAers, you'll have to be ready to take them all down!
Personally, I can't wait to have him face off against Jack Knight, and spank that slacker! He's also scheduled to school Ultraman at some point, who dare not relax for an instant.
The Golden Age Starman is one of the Uniques in the Origin set of DC Heroclix, coming in March.