Yay! For more details see here .
Anyway, individual characters can now have unique powers, rather than just different combinations of standard powers. The Human Torch, for example, might have "Fire Wall", the ability to create a barrier that does damage to anyone adjacent to it.
Not only does will this allow figures to "act" even more like the characters they represent, it allows for the creation of characters that simply didn't translate very well onto the existing power dial system. Two characters of that type specifically mentioned in the announcement (and planned for the new Justice League set in August) are Deadman and the Phantom Stranger.
Oh, yes. The Phantom Stranger heroclix figure is coming.
There are so many "special powers" the Phantom Stranger deserves. In fact, the Phantom Stranger should have nothing BUT special powers. Hat Wearing. Lion Evaporation. Wrist Breaking. Chick Kissing. Speedboat Surfing. Ice Giant Clobbering. And, most important...
Smack Talk. As a free action, the Phantom Stranger can lower by 2 the Defense Value of any opposing figures within four spaces, just by judging them harshly. Any adjacent opposing figures also receive "Tongue Lashing", which does two clicks of penetrating damage.
With the further news that there'll be a Justice League set in August 07 and a Teen Titans set in Feb 08, each with 60 different characters in it, and the possibilities for new/redone characters with fabulous special powers is mindboggling...
All kidding aside, I'm convinced the JL set will contain a Vibe, since they're trying to represent as many of the various versions of the Justice League as possible. Imagine a Vibe who (in addition to standard powers like Force Blast, Quake, and Explosion) might have...
Breakdancing. Any turn where Vibe doesn't make an attack, he may as a free action use "Breakdancing" to distract any one opposing figure that can see him, preventing it from attacking anyone on the next turn.
Of course, it might up with something unfortunate like "Choked to Death by an Android" (Any opposing figure with the keyword "Robot" automatically succeeds when making a close combat attack against Vibe).
Imagine the other fun possibilities, such as:
Determinism. Anywhere within Supergirl's range, re-roll abilities like Probability Control do not function.
Ghostbreaker. Any figure within view of Dr. Thirteen loses its Mystic Team Ability.
What else can you think of?