Friday, March 09, 2012
Heroclix Map: The Egyptian Desert
The Egyptian desert is a great locale for Heroclix battles. Many characters--such as Captain Marvel (oops, sorry, I mean, "Shazam"), Black Adam, Isis, Dr Fate, Metamorpho--have Egyptian origins or connections. And many heroes with no organic links to the Children of the Nile still have had aegyptian advenures, such as Wonder Woman versus the violent Bana-Mighdall, Batman versus mad King Tut, and Josh Bernstein versus megalomaniacal Zahi Hawass.
So here's a Heroclix map of the Egyptian desert! There's a dig site, a campsite, a quonset hut, some desert vehicles, and a little pyramid. They provide hindering terrain, some elevated (well, "negatively elevated") terrain, some interior terrain, and some blocking terrain. Just a little bit of everything.
This isn't the most elaborate or beautiful Heroclix map, but it does have one usual characteristic that I've been experimenting with: it's modular.
As you can see above, you can split the map into six equal segments without intersecting any objects or terrain features. As a result you can cut the map into those segments, then rotate and rearrange them in any way you wish to form a valid Heroclix map. So, instead of ONE map, you get...let's see, um.... 134,596? Something like that. I think. A lot, anyway. Much more than one.
There are certainly flaws with the concept. Even though the segments are as different from one another as I could make them given the setting, I'm not sure how much rotating or swapping the segments would actually change the gameplay. Also, while none of the objects are split by the segment cuts, the underlying sand pattern IS, and that's going to be noticeable when you shuffle the segments.
Still it seemed like enough of a novelty to want to share and to see whether any other such modular maps would be of interest to other players.