Wizkids has announced that they will be making a Heroclix set of the 1960s live action Batman television show.
Wow, Paul. Nice...pants.
If anyone would make zombie bugs, it would be Sid Haig.
The uniquely disturbed voice of foolish art-mad heiress Baby Jane Towser.
Even the Joker is mortified by Baby Jane's paint-peeling vowel sounds.
The inimitable Harvey Lembeck as Eagle-Eye?
Give 'im da finger!
Naive cheerleader Suzie from Woodrow Roosevelt High?
"Poor... DELUDED creature."
Lawrence Montaigne as the robotic, inaptly named Mr. Glee?
Those do NOT look like people named "Joker" and "Mr. Glee".
Lesley Gore as the lyrical Pussycat?
Nope; too easy to make a Leslie Gore / "Pussycat" joke. Besides, we love Leslie Gore.
The Moll is identical to the Amadeus Cho token in the Marvel "Mutans & Monsters" set (muB005, to be precise). A perfectly vulnerable "ordinary person" dial except a special power, which allows you to give her a power action to use Outwit.
This might seem like overkill; a Moll with the powerful Outwit ability (the ability to 'shut off' one of the powers on an opposing figure's dial)? But in the show, molls weren't just eye-candy; often they used to stymie the Dynamic Duo somehow. They passed themselves off as innocent citizens, or provided a distraction, or served as hostages, or bopped you over the head with a vase when you weren't looking. They aren't the major players in the battle, but they are often the pawns used to frustrate an attack. As such, having to give them a power action to use Outwit (which is usually a free action) is a fairly good representation of that role.
Points for you if you can recognize which moll this is!
For the goons, I looked outside of the box a bit and based them on the Orc token from the Lord of Rings version of Heroclix.
Ugh. These guys are nowhere near as cute as Paul Mantee.
But then again... who is?
These guys are a bargain. For just ten points, they have Flurry (the ability to make two attacks on an adjacent figure in one turn, rather than just one attack) and Combat Reflexes (an extra two points of Defense against attacks from adjacent opponents). But the real kicker is their special "Swarm" power ("When stacked give Orcs a power action and as a free action you may unstack any number of Orcs tokens and move each up to (S) squares.")
Um...okay; maybe this guy is.
In fact, if I had to choose between this guy and prime Paul Mantee...
Translating from the rules jargon, that allows you to stack up to 8 of them on one square, move them as if they are one character, and then, when you're ready to use them to attack, they can all fan out and move up to surround an opponent (although, of course, they can only attack one at time). Which, come to think of it, is almost exactly how the goons in the show used to behave.